Ozgur Serdar Altunoglu

Animasyon ve Konsept Sanatı

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Motivation for Art Students (who have no energy left to go on)

Tarih: 2017-03-31
Kategori: Analog Art, Concept Art, Education

Trichrome - Lois van Baarle

In this article, I will introduce a motivated video series for computer graphics (CG) artists, which is prepared for everyone who makes computer production but also applies to analog art students.

Whether you call it ambition, perseverance, or diligence… hold on to it whatever you name anything that gives you the strength to work. You have come across people who have constantly whining about the things that they can not do as a reason to adhere to various kinds of excuses. It is often enough to look in the mirror rather than in the circle. These whimpers take so much time and repeat that the moment the person starts to believe it. In such cases, I recommend that you avoid the situation immediately. If you can not avoid yourself, keep reading this article.


[Okumaya devam et…]

Etiketler: digital painting, motivation, philosophy of education, tutorial dairy

Best iPad Pro Drawing and Painting Apps + Apple Pencil

Tarih: 2016-10-26
Kategori: Concept Art

Digital Painting: My father watching western movie on the sofa

In this article I will talk about my favorite drawing and painting iPad apps that I constantly encounter in various artists. Why not before now “Apple iPad Pro + Pencil” about an article? Because “Apple Pencil” along with the pressure sensitivity came to the iPad. Thanks to this technology, the Wacom tablets of digital designers were also shaken by the floods. Wacom is starting to take out tablet devices, but it’s still not as practical as the iPad. See what next years will bring us.

[Okumaya devam et…]

Etiketler: digital painting, softwares

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cinematography storyboard

Cinematography Notes 101: Film / TV Series / Animation Production Steps

Cinematography, direct translation: (Gr.) Kinema: motion + (Gr.) Graphein: recording i.e. motion recording, but to me the exact equivalent is the art of cinema.

“You must know them before they break the rules.” – Blain Brown, Cinematography: Theory and Practice.

I agree with this statement, otherwise you might have signed up for a work that is supposed to have found something new and is a repetition of the past. Before I go into the depths of cinematography, I believe it is useful to talk about filmmaking stages. These stages are: Development, Pre-production, Production, Post-production and distribution.


[Okumaya devam et…]

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